As for Virtual Reality, I love it but it is more demanding than traditional gaming. This is partially because of the resolutions needed to render for two eyes and because they render more than what is immediately visible. But also because of post effects to get the proper “fisheye” effect for it to look proper in your eyes with the HMD. You also have to have much higher expectations for frame rates in VR, skipping frames or lower FPS can actually cause motion sickness in VR. Because of that, I ran a few tests.
My first test was again in Superposition. This time I tested the VR Maximum and VR Future tests using the Vive resolution. Like in the other Superposition test I tested at an extreme detail which this time is the VR Future test and a more reasonable detail which is the VR Maximum test. The RX 5600 XT Phantom Gaming came in with a big lead ahead of the overclocked GTX 1660 Ti but still behind the RTX 2060 by 4 FPS. In the VR Future test, however, the 5600 XT doesn’t surpass the 1660 Ti and the RTX 2060 is running up above the RX 5700.
Then for the second round of VR tests, I used VRMark where I ran the Cyan and Blue room tests. In the blue room test as you can see the 5600 XT fell behind even the 1660 Ti. But in the more realistic cyan room test, it pulled back ahead of those cards and edged up 13 FPS from the RX 5700. The RTX 2060 on the other hand still has almost 7 FPS on the 5600 XT in the more realistic cyan room test. That said the 5600 XT still showed that it is a great VR option.