With the Synthetic benchmarks out of the way, most of my testing was focused on In-Game results to give us a more real world look at what you can expect for performance with the EVGA GTX 1060 SC. To do that I ran through our entire in-game benchmark test suite. The suite has 12 different games tested at both 1080p and 1440p at their highest settings. Three of the games are also tested in more than one configuration to see the difference between DX11 and DX12 performance or in the case of the most recent addition, DOOM I test out both OpenGL and Vulkan performance. The problem is, with so many results it can be a little too much to take in. To help with that I have condensed our results into two graphs, one for 1080p and the other for 1440p. All of our games are run at their max settings and we use the average FPS as the end result. The graphs below are broken down into three FPS ranges to represent unplayable (below 30), playable but not ideal (30 to 60), and ideal (over 60 FPS). So what did I find from those results? Well for starters, at 1080p the EVGA GTX 1060 SC had one more game in the 60+ range than the Zotac. With 12 of the games being in the 60+ section and the rest still being playable means anything you throw at the 1060 SC is going to be playable with little or no adjustments. At 1440p, a resolution that the GTX 1060 isn’t really designed to play at all of the games still end up being playable as well, just most are in the playable but not perfect range. This was also an improvement over the Zotac that actually had one card in the less than 30 FPS range.
Of course, I also include all of our actual results as well for anyone interested in looking at them in more detail. In most of the games tested the results are similar to the synthetic benchmarks. The faster overclock on the EVGA card helped it stay ahead of the Zotac GTX 1060 AMP! Edition and the Founders Edition 1060 in all but a few tests. The EVGA card was ahead of the RX 480 in all of the DX 11 titles but the RX 480 pulled ahead in Doom with Vulkan turned on and in the new Hitman. This is about normal for any GTX 1060 compared to the RX 480. In most games, it will be faster, but as more games move to DX12 and to Vulkan you will see things start to even out a little more.