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Late last week, Microsoft released the Windows Developer Preview, which is the first public release of anything relating to the project codenamed “Windows 8”. This is the first look at what Microsoft really intends on doing with its next version of Windows. It is designed to help application developers get their apps ready for the future of global computing.
This is a Mac user’s perspective…
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Is this not a website for PC enthusiasts who care about Windows and about gaming and modifications to their computers?· Yes, yes it is. But there are several reasons why the PC world should look towards Lion as a way that the entire PC world may end up going.
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Valve's Robin Walker had an interview with Develop Online today where he announced that Team Fortress 2 is now and will always be FREE. Being one of the biggest PC games in the past 10 years this is a big deal. It will be interesting to see how going free to play will affect future game play, but one thing is for sure. With free games popping up left and right, Steam is going to put up one hell of a fight to competition like EA's Origin.
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Jeffrey Stephenson AKA: slipperyskip is no stranger to getting attention for his PC mods. A quick glance at his website shows 12 modding contest wins, appearances at 11 different conferences, 14 different write-ups on endgadget and gizmodo, 13 different magazine write-up's, and even an appearance on television. I don't think there are many more people in the modding community that can say they have done half as much! The most impressive thing is that his modding style is completely different than what anyone else is doing. With each of his builds he experiments with different materials to create PC's that would easily blend right in to a home 40, 50, 60 or more years ago. His latest build is called Usonian and for anyone that is a fan of architecture you will have a good idea of what he had in mind.
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One of the most interesting nitches of PC and gaming is the Case Mod. You turn a PC into a work of art that is not only functional but also something even someone who cares nothing about PC’s could find interesting. We at LanOC Reviews have seen our fair share of mods at our events, on our forums, and in my other places around the net. Today it is my pleasure to announce a contest we have been putting together for some time. We are hosting a summer case mod contest.
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Its always sad to see a LAN come to and end, but as we awoke Saturday morning, there was still plenty of time to game before it was time to pack up and drive home. In relation to the previous days, we slept in a little, ignoring alarms and scoring a nine o'clock wake time. We quickly made our way to the building to find little change; it was still packed with gamers, the some of which were going strong after twenty-four hours of gaming. Not to be out done, we jumped on our PC's and got ready to game.
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The next day began around ten after 7AM, a little late then we had planned. Our in-room alarm clock did a great job not disturbing neighboring rooms, and just as good a job of not bothering us, either. Luckily the Verizon tone I set just-in-case was more than willing to get us going. We hit a nearby McDonald's for a breakfast to go, and arrived at Stompfest shrotly after to finish setting up. Thanks to the kind staff at SF, we were able to drop our equipment off the night before, so all that was left was to hook them up in the harsh chill of an April morning.
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Four of us from LanOC left Ohio City around 3:30PM, right on schedule to arrive early in Wanamaker, Indiana early enough to drop our rigs off at the Stompfest event building. After hearing horror stories from MML late last year (a close call involving a car break-in), we were a bit gun shy to leave our equipemnt in a car over-night. Initially armed with Mapquest printed connections, Wes (garfi3ld) soon upgraded us with his TomTom.
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Multi-player game play has been a feature of video games that has seen as much of an evolution as the industry itself. It's existed since the early days of the Atari, but recently with the new wave of hardware and software advancements, we've seen both consumers and developers alike scrambling to put together the best multi-player experience possible. Partnered with new Internet connection speeds that are more readily available to the mass public than ever before, the possibilities are indeed endless.
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