Thrustmaster Dual Trigger Gun NW

03 Nov 2010 16:57 #11416 by garfi3ld

img_3635lrNintendo may have struck an untapped gold-mine with their latest console, but it seems to come at a high price for those of us who were once devoted and loyal fans.  The casual crowd is the company's target this go around, much to the dismay of the rest of us.  So for a lot of people, the Wii sits as a very expensive white paperweight in their home.  I, for one, often go months at a time without powering on the console.  Occasional flukes serve to breathe some life into the system, with first-party Nintendo titles being the most obvious.  However, what I've found to be a hidden gem on the Wii is the light-gun game remakes, as well as the new ones developed specifically for the Wii.  These games take the one advantage Wii controls have, ie pointing the controller at the screen, and utilize it in a very natural way.  Of course, when you play a light-gun style game, you are missing a critical component of the equation: the light-gun.  Simply pointing a Wiimote at a screen and imagining that you're shooting bullets out of it is kind of lame, so quite a few companies have developed light-gun shells for your Wiimote.     Thrustmaster, being one of them, sent us their Dual Trigger Gun NW to test on its own and against perhaps the most popular shell, the Nyko Perfect Shot.  Here's how it measured up...



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