In-Game Benchmarks

Now we finally get into the in game performance and that is the main reason people pick up a new video card. To test things out I ran through our new benchmark suite that tests 8 games at three different resolutions (1080p, 1440p, and 4k). Most of the games tested have been run at the highest detail setting and a mid-range detail setting to get a look at how turning things up hurts performance and to give an idea of whether turning detail down from max will be beneficial for frame rates. Cyberpunk 2077 is also tested with Super Sampling (DLSS/FSR/XeSS). In total, each video card is tested 60 times and that makes for a huge mess of results when you put them all together. To help with that I like to start with these overall playability graphs that take all of the results and give an easier-to-read result. I have one for each of the three resolutions and each is broken up into four FPS ranges. Under 30 FPS is considered unplayable, over 30 is playable but not ideal, over 60 is the sweet spot, over 120 FPS is for high refresh rate monitors, and 240 helps show the performance ideal for the latest higher refresh displays.

So how did the TUF Gaming RTX 5070 Ti OC do? At 1080p every result was over 120 FPS with 10 of the 18 pushing past 240 FPS. The same happened at 1440p, everything was over 120 FPS at that resolution as well. There were 7 up over 240 FPS, this was one result lower than the Prime which is interesting. Then at 4k everything tested was over 60 FPS with 8 results in the 60-119 range and 8 in the 120 to 239 FPS range. There were two up on the high end up over 240 FPS as well. This was a drastic change from the Prime 5070 Ti with its stock clocks which had one result under 60 FPS.

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To get a better look at some of the cards that are the closest competition to the TUF Gaming RTX 5070 Ti OC and averaged out all of our results. Where the graphs above give us a broad look at what kind of performance you might see, this gives us a hard number at each resolution. It’s also perfect at seeing the small difference between two cards with the same GPU which in this case would be the stock-clocked Prime RTX 5070 Ti and the TUF Gaming RTX 5070 Ti OC. The overclock translated to an average of 3 FPS at 1080p, 2 FPS at 1440p, and a little under 2 FPS at 4k. That did push the TUF Gaming RTX 5070 Ti OC up over the stock-clocked RX 7900 XTX at 1440p which is interesting. It is still in front at 4k however. Both of the 5070 Ti’s are higher than the two RTX 4080’s with this result but we do have two tests included that are running DLSS and those help push the average up slightly.

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Of course, I have all of the actual in game results as well for anyone who wants to sort through the wall of graphs below. The Borderlands Ultra and Ghost Recon at High detail results were the two tests where the TUF Gaming RTX 5070 Ti OC didn’t outperform the Prime. The Ghost Recon one specifically dropped the TUF Gaming RTX 5070 Ti OC down below 240 FPS by losing just one FPS.

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Another new addition to my testing was a few additional tests using Cyberpunk 2077. This is one of only a few games that support most of the tech from all three of the GPU companies. So I did tests at medium and ultra detail while having Super Sampling on for all of the cards. Using whatever the latest and greatest is supported. In this case, I tested with DLSS both with frame generation set to x2 and x4. Just a note here, the AMD cards only allowed FSR when running windowed mode whereas Nvidia only performed well in fullscreen mode. These give a great look at how Super Sampling performance is different between AMD and Nvidia cards. The two 7900s do well in the base SS results but now that frame generation x4 is available on Cyberpunk 2077 the TUF Gaming RTX 5070 Ti OC jumps up from 271 at 1440p ultra detail up to 438 FPS which dwarfs the 344 FPS from the RX 7900 XTX. 

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