This past January at CES Nvidia announced their new 50 Series of GPUs based on their Blackwell architecture. The flagship of the new lineup was their RTX 5090 but they did also announce a few of the models below it including the RTX 5080, RTX 5070 Ti, and RTX 5070. I covered the RTX 5090 and the RTX 5080 late in January but now we start to get into the other models with the RTX 5070 Ti embargo lifting today and RTX 5070 Ti’s hitting stores tomorrow. The RTX 5070 Ti isn’t available as a Founders Edition card, similarly to the RTX 4070 Ti so for those considering getting an RTX 5070 Ti, I have the Asus Prime RTX 5070 Ti on hand to check out its performance. So let’s dive in and see what it's all about.

Product Name: Asus Prime RTX 5070 Ti

Review Sample Provided by: Asus

Written by: Wes Compton

Amazon Affiliate Link: HERE

 

What is new?

Nvidia announced a lot with this one so let’s try to touch on as much as we can. They of course had a few hardware announcements for the 50-Series. They have announced four cards, the RTX 5090, the RTX 5080, the RTX 5070 Ti, and the RTX 5070. That is the new 50-series RTX family. The slides below include their focus on them. The 5090 for example is targeted at 4k 240 Hz and the other three are targeted at 2k or 1440p performance. They all have GDDR7 VRAM with the flagship RTX 5090 having 32 GB and a 512-bit interface. The RTX 5080 cuts that in half to 16 GB, the RTX 5070 Ti also has 16GB, and then the RTX 5070 has 12 GB.

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The new GPUs are based on the Blackwell architecture and they do have new updated RT and Tensor cores with that being the 4th gen for the RT Cores and 5th gen for Tensor cores. The new tensor cores can now also handle floating point (FP) 4 along with FP8 and FP16. They also have introduced an AMP processer which is the AI Management Processor to help schedule AI tasks alongside of graphics rendering. They have increased the number of NV encoders and decoders, it now depends on the card model and isn’t a flat number of them across the entire generation of cards. They have also moved to PCIe Gen 5 and DisplayPort 2.1b including UHBR20. For pricing the RTX 5090 comes in at $1999, the RTX 5090 is half that (just like its memory) at $999. The RTX 5070 Ti is $749 and the RTX 5070 is $549.

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Some of the main goals with Blackwell were to optimize the neural workloads and reduce the memory footprint. No big surprises there. Memory is one of the more expensive parts of the cards and anyone who has been paying attention knows that neural workloads and AI have been where Nvidia has been seeing the biggest improvements. Combining those things they have brought AI into shaders with neural shaders. The example of this they show is a hair being rendered with ray tracing and how using spheres rather than triangles helps use less data which means less VRAM and higher frame rates.

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Nvidia announced Transformer which replaces CNN as the model they use with Super Resolution. They have improved the design significantly to get better detail when scaling this up. On top of that, they announced DLSS 4 which has improved on the frame generation that they introduced with DLSS 3. It is now Multi Frame Generation. Where before they were able to generate every other frame, they can now do x3 or x4. This gets interesting once they add in DLSS Super Resolution as well because that is already rendering ¾ of the image. With both, they are rendering 15 of 16 pixels using AI. Of course how well this works then depends a lot on how good the renders are. But it gives huge improvements in performance and with frame generation, we know that those improvements still happen even if you are PCU limited for example. The example they show has DLSS off at 27 FPS, turning on Super Resolution it goes to 71 FPS. DLSS 3.5 gets you to 140 FPS and DLSS 4 is 248 FPS. DLSS is already supported by a LOT of games and Nvidia is saying that DLSS 4 will have 75 games and apps supporting DLSS 4 at Day 0. Some of those will be by using the Nvidia App, which can override the DLSS settings on some games. It is also important to note that some of these features will go back and work with legacy cards as well. Specifically, DLAA is going to work back to the 20 series of cards, same with the improved DLSS Super Resolution. The new multi-frame generation however only works with 50 series cards.

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They also introduced a new Nvidia Reflex. Reflex helps improve responsiveness to get lower latency through the entire pipeline. Were Reflex offered 50% faster responsiveness the new Reflex 2 gets you 75% by using frame warp. They say that is coming first to 50 series and will be available in games like Valorant soon.

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Specifications

RTX 3070 Ti

RTX 4070 Ti

RTX 5070 Ti

RTX 5080

GPU Codename

GA104

AD104

GB203

GB203

GPU Architecture

NVIDIA Ampere

NVIDIA Ada Lovelace

NVIDIA Blackwell

NVIDIA Blackwell

GPCs

6

5

6

7

TPCs

24

30

35

42

SMs

48

60

70

84

CUDA Cores / SM

128

128

128

128

CUDA Cores / GPU

6144

7680

8960

10752

Tensor Cores / SM

4 (3rd Gen)

4 (4th Gen)

4 (5th Gen)

4 (5th Gen)

Tensor Cores / GPU

192 (3rd Gen)

240 (4th Gen)

280 (5th Gen)

336 (5th Gen)

GPU Boost Clock (MHz)

1770

2610

2452

2617

RT Cores

48 (2nd Gen)

60 (3rd Gen)

70 (4th Gen)

84 (4th Gen)

RT TFLOPS

42.5

92.7

133.2

170.6

Frame Buffer Memory Size and Type

8 GB

GDDR6X

12 GB

GDDR6X

16 GB

GDDR7

16 GB

GDDR7

Memory Interface

256-bit

192-bit

256-bit

256-bit

Memory Clock

(Data Rate)

19 Gbps

21 Gbps

28 Gbps

30 Gbps

Memory Bandwidth

608 GB/sec

504 GB/sec

896 GB/sec

960 GB/sec

ROPs

96

80

96

112

Pixel Fill-rate (Gigapixels/sec)

169.9

208.8

235.4

293.1

Texture Units

192

240

280

336

Texel Fill-rate (Gigatexels/sec)

339.84

626.4

686.6

879.3

L1 Data Cache/Shared Memory

6144 KB

7680 KB

8960 KB

10752 KB

L2 Cache Size

4096 KB

49152 KB

49152 KB

65536 KB

Video Engines

1 x NVENC (7th Gen)

1 x NVDEC (5th Gen)

2 x NVENC (8th Gen)

1 x NVDEC (5th Gen)

2 x NVENC (9th Gen)

1 x NVDEC (6th Gen)

2 x NVENC (9th Gen)

2 x NVDEC (6th Gen)

TGP (Total Graphics Power)

290 W

285 W

300 W

360 W

Transistor Count

17.4 Billion

35.8 Billion

45.6 Billion

45.6 Billion

Die Size

392.5 mm²

294.5 mm²

378 mm²

378 mm²

Manufacturing Process

Samsung 8 nm 8N

NVIDIA Custom

Process

TSMC 4nm 4N

NVIDIA Custom

Process

TSMC 4nm 4N

NVIDIA Custom

Process

TSMC 4nm 4N

NVIDIA Custom

Process

PCI Express Interface

Gen 4

Gen 4

Gen 5

Gen 5

Launch MSRP

$599

$799

$749

$999

 

The RTX 5070 Ti is running the same GB203 GPU as we saw with the RTX 5080 but the 5070 Ti isn’t utilizing the full GPU. When it comes to the GPCs the 5080 had 7 and the 5070 Ti has 6. TPCs go down from 42 to 35 and SMs go from 84 to 70. This is a little more than cutting out one GPC, if that was the case the SM count would be at 72, not 70. The CUDA core count per SM is still the same though and with 14 fewer SMs the RTX 5070 Ti has 8960 CUDA cores to the 10752 of the RTX 5080, a 16% drop. This is still a step up from the 7680 CUDA cores on the RTX 4070 Ti and even more compared to the RTX 3070 Ti which is more likely to be where people might be considering an upgrade. For the Tensor cores the RTX 5070 Ti has 280 to the 336 of the 5080. For comparison, the RTX 4070 Ti had 240 and the 3070 T had 192, that doesn’t also figure in the architecture improvements as well where the 3070 Ti has 3rd Gen Tensor cores, the 4070 Ti had 4th Gen and we are now on the 5th Gen. We see a similar thing with the ray tracing cores as well, the RTX 5070 Ti has 70 to the 84 of the RTX 5080 on the 4th Generation. The RTX 4070 Ti had 60 of the 3rd gen RT cores and the RTX 3070 Ti had 48 of the 2nd gen RT cores. You can see with Nvidia’s RTX TFLOPS numbers how big of an improvement that translates to going from 42.5 on the 3070 Ti up to 92.7 on the 4070 Ti and 133.2 on the new 5070 Ti.

For memory the RTX 5070 Ti has the same 16GB GDDR7 that the RTX 5080 has, this is a step up from the 12GB of GDDR6X on the RTX 4070 Ti and 8 GB of GDDR6X from the RTX 3070 Ti. The memory interface has been bumped back up as well from 192-bit up to 256-bit, just like what we saw on the RTX 5080. The memory bandwidth numbers show just how much that helped going from 504 GB/sec on the RTX 4070 Ti up to 896 GB/sec, the RTX 3070 Ti was a little better with its 256-bit interface but still, it’s a good step up. The base clock for the RTX 5070 Ti is 2452 MHz which is a little lower than the 2617 MHz of the RTX 5080. The RTX 5070 Ti has the upgraded NVENC and NVDEC video engines but there is just one NVDEC where the RTX 5080 has two. The RTX 5070 Ti has a TGP of 300 watts, 60 less than the RTX 5080 and 10 and 15 watts higher than the RTX 3070 Ti and RTX 4070 Ti before it. Like with the other 50 Series GPUs, it is running on PCI Gen 5. Lastly, for pricing, the RTX 5070 Ti has an MSRP of $749, which is $50 less than the launch price of the RTX 4070 Ti but $150 more than the RTX 3070 Ti. Of course that pricing is for the stock-clocked MSRP-focused cards which can be hard or impossible to find post-launch.

Before getting into testing I did also run GPUz to double-check that our clock speeds matched up with the specifications. The Prime RTX 5070 Ti had a clock speed of 2452 MHz which is in line with Nvidia’s stock specifications. I tested using the Nvidia 572.43 driver that Nvidia provided ahead of the launch. And our BIOS version is documented here just in case it needs to be referenced in the future.

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Packaging

The box for the Prime RTX 5070 Ti has a grey background with both grid lines and a few stylized lines around it to match the styling on the card. Most of the front of the box is filled with the picture of the Prime RTX 5070 Ti and this is something that we don’t see enough of. No one who is buying a video card online is looking at the packaging, the box is mostly important for shoppers in retail who are looking in person and a lot of packaging just doesn’t have pictures of what is inside at all or at least not on the front. Asus has the Prime RTX 5070 Ti right out in the front for you to see it. The Asus logo is in the top left corner and next to the card is the PRIME branding. Along the bottom, you have Nvidia’s green and black wrap-around which all cards have. This has the RTX 5070 Ti branding and highlights a few of their features as well. The back of the box has a few more pictures of the Prime RTX 5070 Ti which are paired up with short descriptions of a few of the card's features. They do also have a line drawing that shows the display output options but there isn’t a specification listing at all. I understand why they weren’t able to get key specifications on the box by the time to print but if there are card pictures you would think that the dimensions would be possible at least.

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Inside the outer box is a thicker black box. This has the Asus branding on top in a metallic finish. When you open the box up there is a layer of foam with a cutout that holds an envelope with all of the card's documentation inside. Under that, you will find the Prime RTX 5070 Ti itself which comes wrapped in its statis protective bag and sitting in a thick foam tray to keep it safe. There is also a second cutout which holds the card accessories as well.

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For documentation the Prime RTX 5070 Ti comes with a quick start guide, a warranty information booklet, a thank you card, and a small paper that has diagrams on plugging the notorious power connection in to help avoid issues. The Prime RTX 5070 Ti comes with two accessories and one you might have guessed. You get the usual 12VHPWR adapter cable which has three 8-pin PCIe power plugs going into one 12VHPWR connection, this isn’t individually sleeved like Nvidia has been including with their Founders Edition cards, it is the same design as we have seen with most cards. I do hope that Asus will set theirs up similarly to MSI with a bright color on the plastic around the pins to make it very clear when the plug isn’t plugged all the way in. Alongside of the adapter, you also get a few Asus-branded Velcro straps to use to clean up your wiring which will be needed if you end up using the adapter cable.

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Card Layout and Photos

So like the RTX 4070 Ti, the RTX 5070 Ti doesn’t have a Founders Edition card available and Nvidia sent over an Asus stock-clocked RTX 5070 Ti, specifically the Asus Prime RTX 5070 Ti. Asus’s Prime lineup is what they consider their mainstream performance lineup with their Dual line sitting below it with dual fan coolers. The Prime RTX 5070 Ti has a triple fan cooler design and an all-plastic fan shroud that helps keep costs down. The shroud on this specific card is a simple design with it being flat on the fan side and a rounded corner as it wraps up onto the top of the card. Asus uses white lines to add some flavor to the card and the Prime branding is on the rounded corner molded into the shroud. It has no lighting or special features, keeping things simple and to the point. The card is 304 mm long, 126 mm tall, and 50 mm thick. The 50 mm thickness puts it as a two-and-a-half slot design which is compact for an aftermarket card these days. For length, it is the same length as this generation's Founders Edition cards which if you compared that to cards from a few generations ago wouldn’t be considered small, but these days is on the lower end for an aftermarket card. The 126 mm height does mean the Prime RTX 5070 Ti is taller than a “standard” PCI card with 20 mm up over the top of the bracket but again this is short compared to modern cards with the RTX 5080 Founders Edition being 10 mm taller even. Overall, for a modern card, this is what they consider SFF ready and Asus even has that listed on their website.

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The Prime RTX 5070 Ti has a triple axial fan cooler design with three similar but not matching fans all blowing down into the cooler. The heatsink below has a horizontal layout that pushes the air across the cooler and up or down and out of the card. Each of the fans has 11 fan blades and each blade connects with the outer ring that helps give them all strength. The two outer fans spin counterclockwise whereas the center fan spins clockwise. This design helps keep the noise down because it cuts down on the turbulence created near where the fans are close together. It does this by having the fans pushing air in the same direction at those edges. These fans do have what Asus calls 0dB technology which turns the fans off anytime the GPU is below 50c to keep things silent with light use. The fans also have dual ball bearings. The far right fan area of the cooler is a blow-through design.

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Up on the top edge, you can get a better look at how the fan shroud has a radiused corner and wraps up onto the top of the card. Part of that rounded edge is used to feature the Prime brand name which is debossed into the plastic. It has a gloss finish that stands out against the textured finish of the rest of the fan shroud. The Asus branding is also there but smaller, printed on a portion of the rear backplate that wraps around on that same end. Closer to the PCI bracket they also have the GeForce RTX branding which Nvidia must push companies to use. I would much rather see RTX 5070 Ti in that same spot, showing off the actual model. Anyhow this is printed on the shroud in silver. Also on the top of the Prime RTX 5070 Ti is its power connection. It has a single 16-pin connection but I’m unsure if this is a 12VHPWR or the new 12V-2x6 connection. They are so similar and Asus’s website doesn’t specify. The connection is recessed down into the card with the PCB and the cooler all sitting higher. It is at the end of the PCB 2/3 towards the end of the card. It does point directly up which when combined with the included adapter can be a tight turn in a lot of cases, I would rather see this angled like how Nvidia has switched to on the Founders Edition cards but being recessed down into the card does help at least.

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Looking around at the edges gives us a little more information about the cooling on the Prime RTX 5070 Ti as well. The top edge for example has the fan shroud wrapped around at three points but has two large open areas to allow for the air to flow out. The connection at the middle is right where the heatpipes most around and there aren’t any heatsinks so it isn’t blocking airflow at all. We can also see the heatplate sitting over the GPU from the top and bottom views which combined with the rear bracket is sandwiching the GPU and the PCB to help keep things flat there. Asus also uses glue on the corners of the GPU for the same reason. That is a main failure point and it's good to see them doing that on all of their video cards. The bottom view of the card has the same large airflow openings. This does mean that a lot of air will be blowing down under the card, near where a lot of motherboards have their M.2 slots so keep that In mind and make sure your case will have airflow to keep that from being a hotspot. Then at the end of the card, the fan shroud has this end covered up with a grooved design. It does have three threaded holes designed into it for use with some support brackets used in servers and every once in a while in some PC cases.

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For display connections, the Prime RTX 5070 Ti has four in total with three of them being DisplayPorts. The last one is down at the bottom and is HDMI. While the card is a 2-and-a-half slot the bracket here is a 2-slot bracket and the connections only run along the PCB so there is a lot of extra space used for a large vent. The cooler doesn’t vent in this direction, in fact, we can see the fan shroud blocking most of the vents off but this is a standard bracket design. Asus does have this labeled at 304 stainless steel and I had to ask them a while back why that was important enough to note. They are going with the upgraded 304 stainless to give the bracket a little more strength to help hold heavy cards long term. The bracket has a slight tint to it but is the stainless finish. I always would prefer a black bracket, but especially here with so much black used in the card design. It would match and when installed it will match most cases better as well.

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The back of the Prime RTX 5070 Ti does have a full-length metal backplate. What I found interesting though is the unique blend of the black brushed aluminum finish that runs to under the power connection then the rest is painted with a slightly textured black. The same lines we saw on the fan shroud are on the backplate along with the GeForce RTX branding which is parallel to the rear bracket, something you don’t normally see. When the PCB ends the Prime RTX 5070 Ti does have that blow-through section of the cooler and the backplate has a large hole there to get the best possible airflow. The Prime brand is printed in a glossy black on the textured black so it is visible only in the right light. Up on the top edge at the power connection, the backplate is cut out around that and farther over there is a second cutout, this time for the mode switch that changes between quiet and performance modes. The backplate does have a cutout around the back of the GPU leaving that exposed which is better for cooling but worse for card protection. Beyond that, there is a sticker with the model information and your serial number back here.

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Test Rig and Procedures

    Test System

CPU: AMD Ryzen 7 9800X3D – Live Pricing

Motherboard: ASUS ROG Crosshair X870E Hero – Live Pricing

Cooling: Enermax LIQMAXFLO 360mm Liquid CPU Cooler Live Pricing

Noctua NT-H2 Thermal PasteLive Pricing

     Memory:      G.SKILL Trident Z5 Neo RGB Series (2x16GB) 6000MT/s CL28-36-36-96 – Live Pricing

Storage:      Viper VP4300 Lite 4TB – Live Pricing

Power Supply: be quiet! Dark Power Pro 13 1600WLive Pricing

Case: Primochill WetbenchLive Pricing

OS: Windows 11 Pro 64-bitLive Pricing

Our Testing Procedures

3DMark

All 3DMark-based tests are done using the most recent version. We test using all three versions of Fire Strike, Both Time Spy and Time Spy Extreme, Speed Way, and Steel Nomad. Tests to look at ray tracing performance are done with Port Royal when supported and for Nvidia cards that support DLSS, the DLSS subtest is also done at 4k with the performance setting tested at all DLSS versions that the card supports. AMD cards are tested with the FSR test at 4k and at all detail levels.

Cyberpunk 2077

Tested using the built-in benchmark at medium and ultra detail levels. This is run at 1080p, 1440p, and 4k resolutions. All tests are run with Super Sampling off and then tested again with SS on with whatever the card supports.

Borderlands 3

Built-in benchmark testing with the ultra detail setting and medium detail setting, done at full screen with default settings at 1080p, 1440p, and 4k on DX11.

Metro Exodus

Using built-in benchmark, testing at ultra and normal details at 1080p, 1440p, and 4k.

Watch Dogs: Legion

Built-in benchmark testing at ultra and high details. Tested at 1080p, 1440p, and 4k. I also do RTX and DLSS testing on Nvidia cards at 4K using the Ultra detail settings as a base as well.

Ghost Recon Breakpoint

Built-in benchmark tested at 1080p, 1440p, and 4k with the Ultra and Medium detail settings. Texture quality is always set to high to keep tests consistent between cards.

Far Cry 6

Built-in benchmark tested at 1080p, 1440p, and 4k with the Ultra and Medium detail settings.

Total War: Pharaoh Medium

Built-in benchmark using the Battle Benchmark setting. Tested at 1080p, 1440p, and 4k at both high and ultra detail settings

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Tested using a frameview capture while walking around outside. Tests are done at medium and epic details at 1080p, 1440p, and 4k resolutions.

GeekbenchAI

GeekbenchAI tested using the ONNX DirectML setting.

Procyon

AI Image Generation Benchmark - Stable Diffusion XL

Blender

Using the standard Blender Benchmark I run the test using the Blender 4.3.0 version which tests using the Monster, Junkshop, and Classroom tests.

Passmark Performance Test 11

Test using the GPU Compute Score

V-Ray 5.02 and 6

V-Ray 5 benchmark us run with CUDA and RTX settings on cards that support it

Power Testing

Using a PCat v2 to monitor power between the PCIe slot and the card as well as power through the power cables I test the peak power when running ADIA64, 3DMark Speed Way, 3DMark Time Spy Extreme, FarCry 6 at 4k and Ultra Detail, Cyberpunk 2077 at 4K and Ultra detail, GeekbenchAI, and Procyon's AI Image Generation Benchmark - Stable Diffusion XL test. The results are then averaged for one result and the highest result is noted as well.

Watt per Score

The 3DMark Time Spy Extreme score is divided by the card's average power wattage result to give us an overall power efficiency to performance score.

Noise Testing

Our Noise testing is done using a decibel meter 18 inches away from the video card on the bottom/fan side of the card. We test at 50% and 100% fan speeds as well as a third test while under load using AIDA64's stress test. This is done using a Protmex PT02 Sound Meter that is rated IEC651 type 2 and ANSI S1.4 type 2. Tests are done set weighted to A and set to a slow response using the max function.  The ambient noise level in the testing area is 33.3 decibels.

 Temperature Testing

Using AIDA64, the GPU stress test is run for 30 minutes or until the result has leveled off. The test is run twice, once with the stock fan profile and a second time with 100% fan speed. During this, I also document the 100% fan speed RPM and document the delta between the fan profile and 100% fan speed as well as get thermal images. GPU hotspot and memory temps are also documented if the card has sensors for them

Temperature Delta

The 100% fan speed temperature result is deducted from the stock fan profile temperature result to get the delta between the two.


Synthetic Benchmarks

As always I like to start my testing with a few synthetic benchmarks. 3DMark especially is one of my favorites because it is very optimized in both Nvidia and AMD drivers. It's nice to not have to worry about it being favored too much either way and the repeatability of the results makes it a nice chance to compare from card to card, especially when comparing with the same GPU. For the Prime RTX 5070 Ti, this is our first look at the RTX 5070 Ti and this is the stock-clocked version so my main focus will be on how it compares to the RTX 5080, the RTX 4080, and 4080 SUPER, and the 3070 Ti as well. From AMD our eye is on how it compares to the RX 7900 XTX and XT.

The first round of tests were done in the older Fire Strike benchmark which is a DX11 test. There are three detail levels, performance, extreme, and ultra. The Prime RTX 5070 Ti came in behind the 7900 XTX but out in front of the 7900 XT and Nviida’s RTX 4080 SUPER in all three of the Fire Strike tests. If you have an RTX 3070 Ti and are curious how it compares it nearly doubled the score in Fire Strike and Fire Strike Extreme and did double the performance in the Fire Strike Ultra test.

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The next two were both based on the Time Spy benchmark. One is the standard test and then there is the extreme detail level. In Time Spy the Prime RTX 5070 Ti scored 27949 which put it right with the RTX 4080 and behind the RTX 4080 SUPER. This puts it ahead of the RX 7900 XT and behind the RX 7900. In Time Spy Extreme the result was similar but it came in behind the RTX 4080 which is disappointing.

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I did also test using the new 3DMark Speed Way which is one of their latest benchmarks and Port Royal as well. Speed Way is DX12 as well but combines more future-focused tech like Ray Tracing which up until its release where only used in feature tests, not full benchmarks. The Prime RTX 5070 Ti came in ahead of the RTX 4080 SUPER in both of these tests with the next card above it being the RTX 5080 doubling the performance of the RTX 3070 Ti once again. The RX 7900 XTX and XT are both down lower in this chart below the RTX 4080 and 4070 Ti SUPER.

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The last test is the newer 3Dmark Steel Nomad benchmark. Officially this is the replacement for the Time Spy benchmark. It is a DX12 benchmark and doesn’t include ray tracing but is updated to better take advantage of modern cards. Like with the Time Spy benchmarks the Prime RTX 5070 Ti came in below the RTX 4080.

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     In-Game Benchmarks

Now we finally get into the in game performance and that is the main reason people pick up a new video card. To test things out I ran through our new benchmark suite that tests 8 games at three different resolutions (1080p, 1440p, and 4k). Most of the games tested have been run at the highest detail setting and a mid-range detail setting to get a look at how turning things up hurts performance and to give an idea of whether turning detail down from max will be beneficial for frame rates. Cyberpunk 2077 is also tested with Super Sampling (DLSS/FSR/XeSS). In total, each video card is tested 60 times and that makes for a huge mess of results when you put them all together. To help with that I like to start with these overall playability graphs that take all of the results and give an easier-to-read result. I have one for each of the three resolutions and each is broken up into four FPS ranges. Under 30 FPS is considered unplayable, over 30 is playable but not ideal, over 60 is the sweet spot, over 120 FPS is for high refresh rate monitors, and 240 helps show the performance ideal for the latest higher refresh displays.

So how did the Prime RTX 5070 Ti do? First, we should understand that Nvidia has the 5070 Ti targeted at 1440p which is why it has the same memory capacity as the RTX 5080. That said in our tests the Prime RTX 5070 Ti had each of the 1080p results come in over 120 FPS with 10 of the 17 results over 240 FPS. 1440p was similar as well with all of the results up over 120 FPS but at 1440p 8 of the results were over 240 FPS. Then when we get to 4k we hit a wall and you can see how some tests still do well, two were over 240 FPS at 4k and over 120 FPS had the most results with 9. That said at 4k we finally see some results in the 60-119 range with 5 and even one result that was under 60 FPS. 4k was still playable, but you can throw anything at the Prime RTX 5070 Ti at 1440p or 1080p but you might have to adjust things at 4k.

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To get a better look at some of the cards that are the closest competition to the Prime RTX 5070 Ti and given what I saw in our synthetic tests I was a little unsure what I would end up seeing. In the synthetic tests the Prime RTX 5070 Ti performed ahead of the RTX 4080 SUPER in the DX11 tests and anything with ray tracing but in the pure DX12 tests it was even or below it. With our in-game tests, I do have two results that utilize DLSS but a majority don’t. The Prime RTX 5070 Ti did well, sitting above the 4080 SUPER at 1440p by 10 FPS and 7 at 4k. The RX 7900 XTX does still edge it out at 1440p and especially at 4k however.

1080p

1440p

4K

AMD Radeon RX 7900 XTX

257.44

225.83

145.67

Prime RTX 5070 Ti

275.76

224.58

138.82

Nvidia RTX 4080 SUPER FE

256.52

214.92

133.01

Nvidia RTX 4080 FE

254.01

210.55

130.02

AMD Radeon RX 7900 XT

243.12

203.66

122.55

Nvidia RTX 3070 Ti FE

155.48

118.82

71.31

 

Of course, I have all of the actual in game results as well for anyone who wants to sort through the wall of graphs below. It’s interesting because going through these charts we see the Prime RTX 5070 Ti sometimes out in front of both the RTX 4080 and RTX 4080 SUPER but in other tests, it comes in on par or below them. Beyond that, our averages hold true.

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Another new addition to my testing was a few additional tests using Cyberpunk 2077. This is one of only a few games that support most of the tech from all three of the GPU companies. So I did tests at medium and ultra detail while having Super Sampling on for all of the cards. Using whatever the latest and greatest is supported. In this case, I tested with DLSS and again with frame generation turned up to x4 as well. Just a note here, the AMD cards only allowed FSR when running windowed mode whereas Nvidia only performed well in fullscreen mode. So did these tests show us anything? Well in the base Medium detail test we see the Prime RTX 5070 Ti sitting just behind both the RTX 4080 and RTX 4080 SUPER but when the detail is turned up the Prime RTX 5070 Ti moves back in front of them both. Turning super sampling on that gap grows but we do see the 7900 XT and XTX jump up in the chart there. Switching to frame generation x4 changes things, so much in fact that I had to put them in their own chart to keep the results from breaking the chart. At ultra detail, the Prime RTX 5070 Ti at 4k goes from 58.72 FPS up to 172.35 with frame generation x2 and 280 with it set to x4.

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     Compute and AI Benchmarks

Now some people don’t need a video card for gaming, they need the processing power for rendering or 2D/3D production, or in some cases, people who game also do work on the side. AI performance importance has increased quickly recently as well. So it is also important to check out the compute and AI performance on all of the video cards that come in. That includes doing a few different tests. My first test was Geekbench AI, a cross platform AI benchmark that uses real-world machine learning tasks giving three results, a full precision score, half precision score, and a quantized score. The Prime RTX 5070 Ti did well here with the combined result putting it up over the RTX 4090 mostly from a great half-precision score.

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Blender is always my favorite compute benchmark because the open-source 3D rendering software is very popular and it isn’t a synthetic benchmark. With the latest version of Blender, they redid the benchmark so we now have a new test that runs three different renderings and gives each a score. I have all three stacked together so we can see the overall performance. The Prime RTX 5070 Ti didn’t do as hot here coming in behind both the RTX 4080 and RTX 4080 SUPER by a significant margin.

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For CUDA-based cards, I also check out V-Ray Benchmark 5 to check out CUDA and RTX performance in the 3D rendering and simulation software. The Prime RTX 5070 Ti slightly outperformed the 4080 and 4080 SUPER in the V-Ray 5 CUDA test but came in behind both in the RTX result which was interesting.

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    RTX and DLSS

     Being an RTX card I also like checking out the performance of some of Nvidia’s features. Namely the ray tracing performance and the performance improvements you can see by using DLSS combined with the tensor cores. My first test goes back to our synthetic benchmarks with 3DMark with the 3Dmark DLSS test. This test was done on each Nvidia card testing the performance of each compatible DLSS at 4k and the performance setting. For DLSS 4 the tests are run with frame generation set to x4. The Prime RTX 5070 Ti comes in behind the RTX 5080, no surprises there. This does put it out in front of the RTX 4080 SUPER by 8 FPS in the DLSS 3 test. What is impressive here though is getting a look at the possible performance improvements that DLSS can offer. This is a best case scenario but we started with an average of 41.86 FPS and jumped up to 75 FPS with DLSS 1. DLSS 2 improved on that to 102 FPS and DLSS 3 did it again up to 144 FPS. DLSS 4 with frame generation x4 is the most impressive however taking that up to 255 FPS. That is a 521% improvement over the base result!

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I also wanted to take a look at DLSS 4 performance as well a little more than my initial look at it with 3DMark’s benchmark. For this, I put Nvidia’s Frameview to the test to run a few benchmarks using the games that currently support DLSS 4. For games with a built-in benchmark, I ran the benchmark but used frameview so we could get the FPS and 1% lows and because some of the game's frame generation is messing up their in game FPS readouts. V-Sync was turned off on all of the tests because it currently causes problems with frame generation and all of the tests were done at 1080p, 1440p, and 4k with the highest detail settings including the highest RTX settings. DLSS 4 when there is an option was set to performance.

My first test was with Dragon Age: The Veilguard. For this game, to get Frame Generation x4 you will have to use the Nvidia App to force it but as you can see with the results below it is worth the trouble. At 4k we went from 55 FPS up to 126 FPS with DLSS 3. Frame generation x4 improved on that more taking it up to 159 FPS. This was a smaller improvement than what I have seen in other situations, but still a nice performance bump especially with the 1% lows getting close to 120 FPS.

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Next up I tested with Hogwarts Legacy and for this test, I tested with DLSS as a whole on or off. Testing in the middle of a fight scene and with the settings cranked meant that without DLSS on even at 1080p, the frame rate was less than steller reaching 106 FPS at 1080, 79 at 1440p, and just 42 FPS at 4k. With DLSS on however those numbers skyrocketed. At 4k that improvement was especially impressive going from 42 FPS up to 240 a 471% improvement. Also to note, the 1% lows saw a big improvement as well but the gap between the frame rate and the 1% lows does get larger with DLSS on.

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I tested in the new Star Wars Outlaws and this was run with all of the detail and ray tracing cranked up. You can see with DLSS off the Prime RTX 5070 Ti struggled at all three resolutions. With it on 4k performance went from unplayable to playable but still not smooth. At 1440 and 1080 on the other hand, performance went up into the playable and smooth range with over 250% performance improvement on all three resolutions.

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Last up I did even more Cyberpunk 2077 testing. Because I already looked at this in our standard tests I took the chance to check out the difference in performance between the CNN and Transformer settings alongside seeing the DLSS 4 performance improvement. This was done with ray tracing cranked up and again at those settings the Prime RTX 5070 Ti struggled at all three resolutions without DLSS being on. With DLSS on that changes jumping from 14 FPS at 4k up to 163 with Transformer on. In all three resolutions, the new Transformer settings did lower performance slightly, but the difference was small especially compared to the visual improvements that Transformer offers over the older CNN setting.

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Cooling Noise and Power

For my last few tests, rather than focusing on in game performance, I like to check out other aspects of video card performance. These are also the most important ways to differentiate the performance between cards that have the same GPU. To start things off I took a look at power usage.

For this, our test setup utilizes the Nvidia-designed PCat v2 along with cables to handle both traditional 6 or 8-pin connections as well as 12VHPWR. The PCat also utilizes a PCIe adapter to measure any power going to the card through the PCIe slot so we can measure the video card wattage exclusively, not the entire system as we have done in the past. I test with a mix of applications to get both in game, synthetic benchmarks, and other workloads like GeekbenchAI and AIDA64. Then everything is averaged together for our result. I also have the individual results for this specific card and I document the peak wattage result. The Prime RTX 5070 Ti averaged 340 watts across our tests and peaked at 359 making for a very small gap between all of the results. Both results were below the RTX 4080 SUPER but the peak was especially impressive being close to the same as the RTX 3070 Ti.

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With having exact peak wattage numbers when running Time Spy Extreme I was also able to put together a graph showing the total score for each watt that a card draws which gives us an interesting look at overall power efficiency in the popular and demanding benchmark. The Prime RTX 5070 Ti did well for power efficiency with only the other 50 Series GPUs being higher.

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My next round of tests were looking at noise levels. These are especially important to me because I can’t stand to listen to my PC whirling. Especially when I’m not in game and other applications are using the GPU. For my testing, though I first tested with the fan cranked up to 100% to get an idea of how loud it can get, then again at 50% to get an idea of its range. The Prime RTX 5070 Ti was at the bottom of our chart with its 50% fan speed result and did well at 100% fan speed as well. This was especially impressive when compared to the fan speed chart. Normally cards will perform close to how high the fan RPM is but the Prime RTX 5070 Ti was a lot lower even with it being a three fan card.

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I also take a look at noise performance while under load. For that when running AIDA64’s stress test I wait until the temperature of the card has leveled off and then measure how loud things are when the card is at its worst-case scenario with the stock fan profile. Here the Prime RTX 5070 Ti was a little farther up in the charts when compared to the overall noise tests from before. But it was still well into the bottom half of the chart. The fan speed under load chart shows that the Prime RTX 5070 Ti was running at 59% of its fan speed when under load which is higher than average, Asus’s card design did a good job of keeping things quiet with that in mind.

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To finish up my testing I of course had to check out the cooling performance. To do this I ran two different tests. I used AIDA64’s Stress Test run for a half-hour each to warm things up (on everything except the 5090 which was tested on a similarly matched OCCT workload). Then I documented what temperature the GPU leveled out at with the stock fan profile and then again with the fans cranked up to 100%. With the stock profile, the Prime RTX 5070 Ti came in at 64c putting it right in the middle of the chart. Its memory temperatures leveled off at 60c which would put it in the middle of the pack as well. Cranking the fan speed up to 100% did also give better cooling performance with the card running at 54c in the same test at 100% fan speed making a 10c delta between the results which would be around average. The memory temperatures dropped down 10c as well from 60c down to 50c.

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While running the stock fan profile testing I also took the time to get a few thermal images so we could see what is going on. On the fan side of the Prime RTX 5070 Ti, we see a 10c range from the left and right side of the card with the right side notably cooler with its blow-through design. The hottest spot is the 35.6c behind the far left fan which isn’t too bad. Up on the top edge of the Prime RTX 5070 Ti things are warmer with the hottest area being 53.3c and again the cooler over on the far right is a lot cooler at 35.8c. Then around on the back the exposed back of the GPU is the hottest spot on the GPU. The aluminum backplate has a consistent 45c and then the back of the blow-through cooler is running at 38.1c.

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Overall and Final Verdict

With all of the testing out of the way, how did the RTX 5070 Ti perform and is the Asus Prime RTX 5070 Ti a good option if you are looking for 5070 Ti? The Prime lineup in general is Asus’s mainstream performance line and is their lowest-end 3 fan card designs. With that, the Prime RTX 5070 Ti has a stock clock speed and is an MSRP card, designed to hit the MSRP that Nvidia set for the 5070 Ti. With that, you don’t get any fancy RGB lighting and it has a basic plastic fan shroud. They did however still slip in a nice aluminum backplate that runs the length of the card and some of the features put on all of their video cards like trying to give the GPU to PCB connection more strength with glue in all of the corners are still there. The Prime RTX 5070 Ti looks great for styling showing you don’t need any of the fancy features to look good. The simple fan shroud design has the Prime branding molded into it in a subtle way and other than a few white lines the card is mostly blacked out. I do wish however that the PCI bracket was blacked out to match. The only design issue I had with the card was with the power connection pointing directly up which can make it harder on the 12VHPWR connection, a lot of cases don’t have a lot of headroom above video cards. They did recess it down into the card, so it isn’t all bad at least. For the size of the card, I wouldn’t call it small but it is smaller than what a lot of cards will be for the RTX 5070 Ti. It is a 2-and-a-half slot thickness which helps with SFF computability.

For performance, the Prime RTX 5070 Ti trades blows with the RTX 4080 and 4080 SUPER depending on the type of test. My averaged in game results had it out ahead just slightly. But as a whole DX 11 and Ray Tracing/DLSS results will have the Prime RTX 5070 Ti faster and in base DX12 tests it will fall behind the 4080. I would have liked to of seen this be at least consistently ahead of both of the RTX 4080 models. Overall that still does translate to being able to throw anything at it at 1440p and you can play at 4k in some situations. The Prime RTX 5070 Ti cooler was impressive in its noise tests, punching way above its weight class there. For cooling it did okay but Asus had an aggressive fan profile to do that, thankfully given the noise performance they could do that without it being too loud. Like with the other 50 Series cards, DLSS 4 performance was impressive and the changes Nvidia has made to DLSS have also improved the smoothness and picture when gaming with DLSS.

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For pricing, as always pricing at launch is subject to change quickly. The launch MSRP of the RTX 5070 Ti and with the Prime RTX 5070 Ti tested is $749 so that is what I have to go by here. But we all know that cards at those price points are hard to come by and the more expensive overclocked cards will be what you will more often find assuming you can find them at all. We have just had tariffs that have changed GPU pricing across the board and with that I have updated our 3dMark Time Spy Extreme score per dollar chart that is above. At the MSRP the Prime RTX 5070 Ti is about as good as you can get right now for anything targeting 1440p or 4k gaming. I know a lot of people will be looking at how the RTX 5070 Ti compares with the RTX 4080 and RTX 4080 SUPER and MSRP for MSRP the $749 MSRP is still much better than the $1199 for the original RTX 4080 and $999 of the RTX 4080 SUPER and frankly, both cards are even more expensive than that to get right now if you can find them at all. With that in mind, the Prime RTX 5070 Ti competing with those cards is an improvement at the $750 price point but depending on the price we see overclocked cards that can change quickly.

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