: Single elimination
Bring Your Own Team
Best of 3 Matches - Team with most goals scored in a match wins.
The tournaments will be played using the latest release patch. If you intended to participate, please ensure you have Rocket League downloaded and updated prior to the event.
Sign-up will take place at the event through the LAN Control Panel. This is a local control panel that is available via web for everyone. If you have additional questions please contact a member of staff prior to or at the event.
For B.Y.O.T. teams will be created and populated by prearranged members of five at the event. Players without are welcome to play, arranging "PUG" teams for others without a team to join. If an incomplete team or teams exist, staff reserves the right to merge "PUG" team rosters as they see fit.
Date and Time:
06:00 pm Rocket League BYOT Tournament
Sign-up deadline will be listed on the schedule time before the tournament begins. Once the deadline passes, sign-up for the tournament will be locked. During this time, staff will generate the brackets and communicate with the teams regarding matchmaking arrangement. In the case of random teams, team rosters will also be created as soon as possible to allow maximum communication time before the tournament begins.
Standard LanOC tournament rules apply, including:
1. Attempting to cheat or do harm in any way will result in disqualification.
2. Failure to report for matchmaking within a reasonable amount of time, as determined by staff, will result in disqualification from the tournament. In the event of a team tournament, it will be up to the remaining members to decide whether to forfeit or compete without the tardy/absent player.
3. Pausing/timeouts are dictated entirely by the design of the game mode. If the game does not support or allow it, no custom pauses or timeouts will be allowed.
4. We allow for a game restart (using the same picks and bans, if game has them) if a player has a hardware issue within the first three minutes. After that if there is an outage caused by LAN hardware (i.e. power or network) the match will also be restarted.
NOTE: Tournament rules are subject to change before the event.