normal v17 Tournament Rules: Rocket League

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04 Sep 2015 04:32 - 12 Sep 2015 14:24 #37117 by Plague


Tournament Type: Single elimination
Team Format: Bring Your Own Team
Players: 3v3
Match Time: 5 minutes
Winning Condition: Best of 3 Matches - Team with most goals scored in a match wins.

The tournaments will be played using the latest release patch. If you intended to participate, please ensure you have Rocket League downloaded and updated prior to the event.

Sign-up will take place at the event through the ALP. This is a local control panel that is available via web for everyone. If you have additional questions please contact a member of staff prior to or at the event.

For BYOT, teams will be created and populated by pre-arranged members of five at the event. Players without are welcome to play, arranging "PUG" teams for others without a team to join. If an incomplete team or teams exist, staff reserves the right to merge "PUG" team rosters as they see fit.

Date and Time:

06:00 pm Saturday Rocket League BYOT Tournament

Sign-up deadline will be listed on the schedule time before the tournament begins. Once the deadline passes, sign-up for the tournament will be locked. During this time, staff will generate the brackets and communicate with the teams regarding matchmaking arrangement. In the case of random teams, team rosters will also be created as soon as possible to allow maximum communication time before the tournament begins.

Standard LanOC tournament rules apply, including:

1. Attempting to cheat or do harm in any way will result in disqualification.
2. Failure to report for matchmaking within a reasonable amount of time, as determined by staff, will result in disqualification from the tournament. In the event of a team tournament, it will be up to the remaining members to decide whether to forfeit or compete without the tardy/absent player.
3. Pausing/timeouts are dictated entirely by the design of the game mode. If the game does not support or allow it, no custom pauses or timeouts will be allowed.
4. If a player is experiencing hardware or network problems, the match may be restarted within three minutes of its start.
5. If a player(s) experience any issue related to LAN equipment (Power, network switches, etc.) the match will be restarted.

NOTE: Tournament rules are subject to change before the event.
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Last edit: 12 Sep 2015 14:24 by Plague.

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07 Sep 2015 01:03 #37144 by h4lt
Thoughts on best of 3 instead of single elimination? The games only take 5 minutes.

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07 Sep 2015 01:20 #37145 by Polar
Best of 3 sounds good. Rounds would be 15 minutes at the most. That's about the same as Heroes of the Storm and CS:GO. Sometimes you have bad games, and it'd give any of the PUG teams some practice playing with each other

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08 Sep 2015 01:23 #37157 by Lersar
Just wanted to let you guys know we saw this and are discussing/seeing how it fits with the schedule. We'll update soon. Thanks for the feedback!
The following user(s) said Thank You: h4lt, Polar

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08 Sep 2015 01:23 #37158 by Plague
we will talk this over and think about. let you guys know.
The following user(s) said Thank You: h4lt, Polar

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11 Sep 2015 23:15 #37196 by Arkoth
Since it is cross-play between PC and PS4 would someone that has this on PS4 be able to join in on the tournament, or PC only?

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13 Sep 2015 22:11 #37198 by Dreyvas
Crossplay only works for random matchmaking so far, as far as I know.

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13 Sep 2015 23:22 #37199 by Arkoth
You can set up private matches and connect that way. It fills in the rest of the players with AI though.

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