- Posts: 47
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Wingless92 wrote: I just picked this up. I haven't played WoW in a really long time. I hated that I had to pay for it monthly. That is what turned me off of the game and I let my account lapse.
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Twodavez wrote:
Wingless92 wrote: I just picked this up. I haven't played WoW in a really long time. I hated that I had to pay for it monthly. That is what turned me off of the game and I let my account lapse.
I like this idea of paying once and playing forever, but Evildoer's comment about tokens make me concerned that special abilities need to be purchased in order to get farther in the game.
Is there any type of system that allows people to simply buy their way into the game instead of having to earn it? that's the one thing i liked about WoW, although it took far too much time and energy to get the good stuff, but at least you knew if you were playing with someone with the best armor or weapon that they earned it and they were good enough to get it, not just rich enough to buy it.
How does GW2 work on that aspect, and how are they going to keep servers/worlds up and working forever without further influx of money to the game?
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I don't know about no reason. Sounds more to me like we have a lot of members with other groups already committed to different servers. Can't play with every single LanOC member is a silly reason to pass on a game.Dreyvas wrote: Typical MMO, everyone picks different servers for no reason. I'll pass.
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That, sir, is whats crazy.garfi3ld wrote: I've seen nothing at all sir.
:-P
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Initially, guilds can include up to 50 members across any number of home worlds; this can be increased up to a limit of 500 members for guilds that meet relevant requirements. However, members can only participate in WvW together if they belong to the same world.
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Davey actually isn't on Rall, though he is in our Guild. (Cross server).garfi3ld wrote: could someone make a lit of who is on what server?
i know cory, adam, alex, arxon, kelf, roman, davey boy are the people that i know of on alex's server
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