Nvidia’s 4000 Series of cards has seen big performance increases, especially the RTX 4090 flagship card but you do pay a premium for them. Nvidia makes up for that when it comes to ray tracing performance and especially with DLSS which the 4000 Series cards are the only way you can get DLSS 3. DLSS 3 has improved on the already popular tech and with frame generation it offers huge performance improvements on the games that support it. That game list has been growing quickly and the latest is Redfall. Redfall is the latest game from Arkane Studios and published by Bethesda. Arkane Studios is known for the Dishonored series and Prey. Redfall is a first-person shooter with single-player and four-player co-op and is based around vampires who have blacked out the sun and cut the citizens off from the outside world. I’ve been playing it some over the weekend ahead of the launch and wanted to check out how DLSS 3 performs on the game so I put it to the test on the new cards.
Article Name: Testing DLSS 3 on Redfall
Written by: Wes Compton
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Test RIg Configuration
CPU: Intel Core-i9 13900K – Live Pricing
Motherboard: Asus Z790 Extreme – Live Pricing
Cooling: Corsair H100i Elite LCD Display - Live Pricing
Noctua NT-H1 Thermal Paste - Live Pricing
Memory: Crucial 32GB Kit (2 x 16GB) DDR5-5600 UDIMM– Live Pricing
Storage: Sabrent Rocket Q4 2TB – Live Pricing
Power Supply: Thermaltake Toughpower GF3 1000W- Live Pricing
Case: Primochill Wetbench - Live Pricing
OS: Windows 11 Pro 64-bit - Live Pricing
DLSS 3 Performance
For testing in Redfall, I decided to take a look at DLSS 3 performance with both the performance setting and quality setting as well as with it turned completely off. I did this at both 1440p and 4k resolutions and tested using all four of Nvidia’s current 4000 Series GPUs which are the only cards that support DLSS 3. This allows us to get a look at the range of performance that you can see in Redfall. For my testing location, I ran the test early in the game once you get out of the ferry boat so we would have a full environment loading, not just the interior. You can find more notes on my test configuration at the bottom of the table below. I was surprised to see that even the RTX 4070 was able to handle Redfall at 4K with it being 71 FPS and almost at the 60 FPS range for its FPS lows which were 58. That said turning DLSS 3 on improved on that and at 1440p the 4070 is capable of performance that you could enjoy with a high refresh rate monitor. On the other end of that spectrum, the RTX 4090 saw the same improvement at 4K going from 112 with 83 for the FPS lows up to 2090 with 150 for the FPS lows with DLSS 3 on the performance setting meaning 144hz would be nice and smooth with the FPS lows being higher than that.
Even more interesting though is we can see that once we get down to 1440p that the RTX 4090, RTX 4080, and RTX 4070 Ti all are CPU limited with the DLSS 3 off performance being basically the same. The performance difference between each GPU does still show itself once you have DLSS on. The total CPU utilization wasn’t full but on the cores it was using they were maxing out. Hopefully, this is something that Arkane Studios may be able to optimize in the future. But it does show a good example of the performance improvements that DLSS 3 can still give you even when the limitation isn’t the GPU. In fact, when we look at the percentage of improvement from DLSS Off to On with the performance setting you can see that the percentage was higher than at 4K resolution.
Redfall DLSS 3 Performance |
|||||||
4K Resolution |
DLSS 3 Off |
DLSS 3 On Performance |
DLSS 3 On Quality |
% Improvement |
|||
|
FPS |
FPS Low |
FPS |
FPS Low |
FPS |
FPS Low |
|
RTX 4090 FE |
112 |
83 |
209 |
150 |
187 |
136 |
86% |
RTX 4080 FE |
105 |
78 |
167 |
130 |
144 |
122 |
59% |
RTX 4070 Ti Suprim X |
91 |
69 |
140 |
122 |
117 |
75 |
54% |
RTX 4070 FE |
71 |
58 |
115 |
100 |
96 |
79 |
62% |
1440p Resolution |
DLSS 3 Off |
DLSS 3 On Performance |
DLSS 3 On Quality |
% Improvement |
|||
|
FPS |
FPS Low |
FPS |
FPS Low |
FPS |
FPS Low |
|
RTX 4090 FE |
129 |
98 |
246 |
172 |
243 |
159 |
91% |
RTX 4080 FE |
129 |
96 |
244 |
171 |
239 |
156 |
89% |
RTX 4070 Ti Suprim X |
129 |
98 |
219 |
162 |
196 |
149 |
70% |
RTX 4070 FE |
123 |
89 |
201 |
157 |
178 |
116 |
63% |
Testing Notes -Quality is set to Epic -Frame Generation is on for DLSS tests -Upscaling set to disabled for DLSS off tests -Nvidia Frameview used to test performance -Test run from when walking out of fairy near the start of story mode, running around rock formations, looking at water and sky |