Advertisement

After taking a look at the Titan X last week it really got me thinking. Currently you can pick up two GTX 980s for the price of one Titan X. That leaves me wondering how well two GTX 980s would perform in SLI compared to the Titan X. Well it just so happens I had two GTX 980’s in use in the office so I put them to the test. Today I’m going to take a quick look at their performance and see if they are a better buy than a single Titan X.

Product Names: Nvidia GTX 980 and Asus GTX 980 Strix

Review Samples provided by: Nvidia and Asus

Written by: Wes

Testing by: Wes

Amazon Link: Nvidia GTX 980 and Asus GTX 980 Strix

 

Specifications
Model GTX Titan X GTX 980 GTX Titan Black GTX Titan
CUDA Cores 3072 2048 2880 2688
Texture Units 192 128 240 224
ROPs 96 64 48 48
Core Clock 1000MHz 1126MHz 889MHz 837MHz
Boost Clock 1075MHz 1216MHz 980MHz 876MHz
Memory Clock 7GHz GDDR5 7GHz GDDR5 7GHz GDDR5 6GHz GDDR5
Memory Bus Width 384-bit 256-bit 384-bit 384-bit
VRAM 12GB 4GB 6GB 6GB
FP64 1/32 FP32 1/32 FP32 1/32 FP32 1/32 FP32
TDP 250W 165W 250W 250W
GPU GM200 GM204 GK110B GK110
Architecture Maxwell Maxwell Kepler Kepler
Transistor Count 8B 5.2B 7.1B 7.1B
Manufacturing Process TSMC 28nm TSMC 28nm TSMC 28nm TSMC 28nm
Launch Price $999 $549 $999 $999

Our Test Rig and Procedures

Our Test Rig
CPU Intel i7-3960X Live Pricing
Memory Corsair Vengeance 1600 MHz DDR3 RAM Quad Channel  (4x4GB) Live Pricing
Motherboard Asus Rampage IV X79 Motherboard  Live Pricing
Cooling Intel Active Thermal Solution RTS2011LC Live Pricing
Power Supply Cooler Master Gold Series 1200 Watt PSU Live Pricing
Storage

Kingston Hyper X 120 SSD

Seagate Constellation 2tb Hard drive 

Live Pricing

Live Pricing

Case High Speed PC Test Bench Live Pricing
Our Testing Procedures
3DMark The same goes for the most current version of 3DMark using the Fire Strike benchmark in normal, extreme, and ultra settings
Unigine Heaven Benchmark 4.0 Using the “Extreme” preset
Unigine Valley Benchmark 1.0 Using the Extreme HD preset to get an average FPS
Bioshock Infinite Using the Adrenaline Action Benchmark Tool we run Bioshock Infinite on the “Xtreme” quality setting. This has a resolution of 1920x1080, FXAA turned on, Ultra Texture detail, 16x Aniso Texture Filtering, Ultra Dynamic Shadows, Normal Postprocessing, Light Shafts on, Ambient Occlusion set to ultra, and the Level of Detail set to Ultra as well. We also run this same test at 2560x1440 using the same settings as mentioned above.
Tomb Raider Using the Adrenaline Action Benchmark Tool we run Tomb Raider on the “Xtreme” quality setting. This has a resolution of 1920x1080, Exclusive Fullscreen turned on, Anti-Aliasing set to 2xSSAA, Texture Quality set to Ultra, Texture Aniso set to 16x Aniso, Hair Quality set to TressFX, Shadow set to Normal, Shadow Resolution on High, Ultra SSAO, Ultra Depth of Field, High Reflection quality, Ultra LOD scale, Post Processing On, High Precision RT turned on, and Tessellation is also turned on.  We also run this same test at 2560x1440 using the same settings as mentioned above.
Hitman: Absolution Using the Adrenaline Action Benchmark Tool we run Hitman: Absolution on the “Xtreme” quality setting other than the MSAA setting is turned down from 8x to 2x. That setting puts the resolution at 1920x1080, MSAA is set to 2x, Texture Quality is set to High, Texture Aniso is set to 16x, Shadows are on Ultra, SSA is set to high, Global Illumination is turned on, Reflections are set to High, FXAA is on, Level of Detail is set to Ultra, Depth of Field is high, Tessellation is turned on, and Bloom is set to normal. We also run this same test at 2560x1440 using the same settings as mentioned above, except on the “high” setting.
Sleeping Dogs Using the Adrenaline Action Benchmark Tool we run Sleeping Dogs on the “Xtreme” quality setting. That means our resolution is set to 1920x1080, Anti-Aliasing is set to Extreme, Texture Quality is set to High-Res, Shadow Quality is High, Shadow Filter is set to high, SSAO is set to High, Motion Blur Level is set to High, and World Density is set to Extreme. We also run this same test at 2560x1440 using the same settings as mentioned above.
F1 2014 We use the built in benchmark for F1 2014. We use the Ultra setting and then test at 2560x1440 and 1920x1080
Total War: ROME II Ultra setting tested at 1920x1080 and 2560x1440, built in forest benchmark
Middle-earth: Shadow of Mordor Using the built in benchmark we test with ultra settings at 1440p
Sniper Elite 3 Ultra setting tested at 1920x1080 and 2560x1440, built in benchmark
GRID Autosport Ultra setting tested at 1920x1080 and 2560x1440, built in benchmark
Theif Tested using the “Very High” setting at 1920x1080 and 2560x1440
Folding @ Home Using the Folding @ Home benchmark we test both single and double precision using the explicit result
Unreal Heaven Benchmark 4.0 heat testing We run through Unreal Heaven using the “Extreme” preset for 30 minutes to test in game cooling performance.
Power Usage Using Unreal Heaven Benchmark 4.0, we get our “load” power usage number from the peak power usage during our test. We get our numbers from a Kill-A-Watt connected to the test benches power cord.
Noise Testing Our Noise testing is done using a decibel meter 3 inches away from the video card on the bottom/fan side of the card. We test an idle noise level and then to get an idea of how loud the card will get if it warms all the way up we also turn the fan speed up to 50% and 100% and test both speeds as well. The 100% test isn’t a representation of typical in game noise levels, but it will show you how loud a card can be if you run it at its highest setting or if it gets very hot.

 

Posted: 27 May 2015 21:10 by garfi3ld #36678
garfi3ld's Avatar
Today I run a pair of GTX 980's through our test suite in SLI to see how two cards perform compared to the Titan X I tested last week.

We have 691 guests and 3 members online

Live Streams
esl_csgo  Online!
Viewers:  1713

beyondthesummit  Online!
Viewers:  1232

esl_dota2  Online!
Viewers:  306

Advertisement

rsssteam 

channel.png
LanOC
home.png

channel.png
Team 1

channel.png
Team 2

channel.png
Looking To Play

channel.png
CS:GO

channel.png
Diablo III

channel.png
Dota 2

channel.png
FFXIV

channel.png
LoL

channel.png
Overwatch

channel.png
World of Warcraft

channel.png
Highwayshark
locked.png

channel.png
AFK

 
client_input_muted.png
Lersar
 
client_player.png
Garfi3ld

Our Server Info: ts.lanoc.org