Today, around six and a half months after the launch of the first Kepler-based GPU from Nvidia, we have the final piece to the 600 series product line. Just under a month ago we took a look at the GTX 660, and a month before that the GTX 660 Ti. Along with the GTX 660, Nvidia introduced the GTX 650. With the focus being on the GTX 660, there were only a few reviews of the GTX 650 to be found. Today we are going to take a look at the card that fits right in between the GTX 660 and the GTX 650, the GTX 650 Ti. With a price point just between the $109 of the GTX 650 and the $229 of the GTX 660, Nvidia is hoping to bring in people looking for decent performance that don’t have it in their budget to throw down over $200 for a single component. Let’s take a closer look.
Product Name: Nvidia GTX 650 Ti
Review Sample Provided by: Nvidia
Written by: Wes
Pictures by: Wes
GTX 650, GTX 650 Ti, GTX 660, GTX 660 Ti, what does it all mean!
Though when you look at the price points there is an obvious hole that needed filled, that doesn’t make it any less confusing when you are just trying to make heads or tails of all of the current generation cards on the market. Even just looking at Nvidia’s mid-range cards, you have four cards with two each sharing the same number even. So what does it all mean and where does the GTX 650 Ti fit in?
First for those who may be less informed, the Ti at the end puts it a step above the other card of the same number. Consider the GTX 650 Ti to really be more like a GTX 655 for example. Here is the complete Kepler lineup from the GTX 650 to the GTX 690.
We know where the new GTX 650 Ti fits in, but what sets it apart from the GTX 550 and the GTX 660? The difference between the GTX 650 and the GTX 650 Ti is night and day when it comes to CUDA cores with the Ti having 768 vs. 384 on the GTX 650. Memory is similar but with a little more memory speed (5.4 vs. 5.0). To cap it all off the TDP is nearly double as well with the GTX 650 having a TDP of 64Watts and the GTX 650 Ti 110 Watts. They managed this increase by putting the same GK106 SPU that we saw on the GTX 660, but put in on the GTX 650 card. They only used four SMX’s giving you the 64 texture units and 768 CUDA cores. Of course the card is also slightly limited by its 128-bit memory interface as well, the same memory interface that the GTX 650 uses.
To give you a comparison, the GTX 660 has 960 CUDA cores and a 192-bit memory interface along with a gig more of memory. Below we have all four specification listings for all four cards. We have a more in depth specification listing for the GTX 650 Ti in the next section as well.
Something else worth mentioning, much like the GTX 660 Ti, the GTX 650 Ti will be launching with a free game voucher. This time for Assassins Creed 3, one of this year’s most anticipated titles and it isn’t even out yet. That is a $60 value, making the GTX 650 Ti a better price than the GTX 650 if you were already planning on getting the game!
Specifications
Processing Units |
|
Graphics Processing Clusters |
2 or 3 |
SMXs |
4 |
CUDA Cores |
768 |
Texture Units |
64 |
ROP Units |
16 |
Clock Speeds |
|
Base Clock |
925 MHz |
Boost Clock |
N/A |
Memory Clock (Data rate) |
5400 MHz |
L2 Cache Size |
256KB |
Memory |
|
Total Video Memory |
1024MB GDDR5 |
Memory Interface |
128-bit |
Total Memory Bandwidth |
86.4 GB/s |
Texture Filtering Rate (Bilinear) |
59.2 GigaTexels/sec |
Physical & Thermal |
|
Fabrication Process |
28 nm |
Transistor Count |
2.54 Billion |
Connectors |
2 x Dual-Link DVI 1 x mini-HDMI |
Form Factor |
Dual Slot |
Power Connectors |
1 x 6-pin |
Recommended Power Supply |
400 Watts |
Thermal Design Power (TDP) |
110 Watts |
Thermal Threshold |
98° C |