Compute Benchmarks

Now some people don’t need a video card for gaming, they need the processing power for rendering or 2D/3D production, or in some cases people who game also do work on the side. So it is also important to check out the compute performance on all of the video cards that come in. That includes doing a few different tests. My first test was a simple GPU Compute benchmark using Passmark’s Performance Test 10 and the TUF Gaming 6500XT once again came in faster than the Sapphire with the same overclock with a 5551 vs the Sapphires 5422. That improvement didn’t make any difference when compared with other cards, the GTX 1070 is still the next card up and by a big margin, and the 5500XT and GTX 1650 are down below the two 6500XT.

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Blender is always my favorite compute benchmark because the open-source 3D rendering software is very popular and it isn’t a synthetic benchmark. Here I render all six scenes and combine the total time it takes in seconds using the provided Blender Benchmark on the 2.93.1 build. The TUF Gaming 6500XT came in slower than the Sapphire on this test, which is interesting because it has been faster on most other tests. But both 6500XT’s are worlds apart from any of the other cards tested here with the combination of the 4GB of VRAM and the x4 PCI lanes holding things back with high bandwidth situations like this. The older RX 5500 XT took less than half the time to run the same test. Do not plan on using any 6500XT for Blender.

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