VR Benchmarks

As for Virtual Reality, I love it but it is more demanding than traditional gaming. This is partially because of the resolutions needed to render for two eyes and because they render more than what is immediately visible. But also because of post effects to get the proper “fisheye” effect for it to look proper in your eyes with the HMD. You also have to have much higher expectations for frame rates in VR, skipping frames or lower FPS can cause motion sickness in VR. Because of that, I ran a few tests.

My first test was again in Superposition. This time I tested the VR Maximum and VR Future tests using the Vive resolution. Here the 3060 Eagle is a half an FPS behind the overclocked 3060 in the VR Future test and one FPS behind in the VR Max test. All three of the 3060’s tested are a little behind on the max test compared to where they are on the future setting.



My second round of VR testing was in VRMark which has two tests that are similar to the VR tests in Superposition. One is future-looking and extremely demanding and the other (cyan room) is more like modern VR games. The results in VRMark are similar to what we saw in the superposition tests. The 3060 Eagle is just a hair behind the Gaming X Trio in the more demanding blue room test but in the cyan test the overclocked Trio pulls ahead a little more but all three 3060 are all together here.




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