VR Benchmarks

As for Virtual Reality, I love it but it is more demanding than traditional gaming. This is partially because of the resolutions needed to render for two eyes and because they render more than what is immediately visible. But also because of post effects to get the proper “fisheye” effect for it to look proper in your eyes with the HMD. You also have to have much higher expectations for frame rates in VR, skipping frames or lower FPS can cause motion sickness in VR. Because of that, I ran a few tests.

My first test was again in Superposition. This time I tested the VR Maximum and VR Future tests using the Vive resolution. The VR Maximum test has a mostly CPU limited FPS of 162.93 which is out ahead but I focused mostly on the VR Future result which was 90.16 FPS. This was 2.9% over the 87.62 of the Founders Edition and well out ahead of the 2080 Ti.

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In VRMark the Cyan Room FPS for the SUPRIM X was 333.61 which was a huge 8.8% increase over the Founders Edition. In the blue room, however, the SUPRIM X came in just slightly behind the Founders Edition for some reason.

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