VR Benchmarks

As for Virtual Reality, I love it but it is more demanding than traditional gaming. This is partially because of the resolutions needed to render for two eyes and because they render more than what is immediately visible. But also because of post effects to get the proper “fisheye” effect for it to look proper in your eyes with the HMD. You also have to have much higher expectations for frame rates in VR, skipping frames or lower FPS can cause motion sickness in VR. Because of that, I ran a few tests.

My first test was again in Superposition. This time I tested the VR Maximum and VR Future tests using the Vive resolution. Like in the other Superposition test I tested at an extreme detail which this time is the VR Future test and a more reasonable detail which is the VR Maximum test. Crazy enough, we have finally reached a point where the maximum test is starting to become CPU limited and our 2080 TI ran a little faster. But when we get into the VR Future test, the gap that I saw in the synthetic tests is there once again with the 3080 17 FPS higher than the 2080 Ti.

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In VR Mark the RTX 3080 dominates once again. This time in the Cyan Room test it breaks 300 FPS which is crazy. But the best part is seeing the Blue Room test finally have a card that outperformed the 109 FPS target and it broke that by a good margin.

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