VR Benchmarks

As for Virtual Reality, I love it but it is more demanding than traditional gaming. This is partially because of the resolutions needed to render for two eyes and because they render more than what is immediately visible. But also because of post effects to get the proper “fisheye” effect for it to look proper in your eyes with the HMD. You also have to have much higher expectations for frame rates in VR, skipping frames or lower FPS can actually cause motion sickness in VR. Because of that, I ran a few tests.

My first test was again in Superposition. This time I tested the VR Maximum and VR Future tests using the Vive resolution. Not to sound repetitive, but the Gaming X fell right in between the Founders Edition and the Gaming OC which makes sense given all three of their boost clock speeds in the VR Max setting and surprisingly edged out ahead of the Gaming OC on the VR Future test.

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I also ran tests in VRMark including the Blue Room test and the Cyan Room. Blue room is future-looking and currently none of the single cards I have tested has reached the target FPS needed for smooth VR gameplay on that test but the Gaming X came in slightly ahead of the Gaming OC on that test. The same happened in the Cyan test which is a high detail look at current and soon to be released VR games where it had an average FPS of 226 which is WELL over the 89 FPS target for that test. In other words the RTX 2070 SUPER Gaming X isn’t going to have any trouble with today's VR titles.

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