VR Benchmarks

I love VR games but knowing if your system is going to handle VR well is a little more hit and miss. Sure you have VR ready logos on video cards and just about anything else they can be put on. But there aren’t very many benchmarks available for card to card comparison for anyone without a headset. So I have two tests that do allow for a look at performance before buying here with SteamVR and then VRMark. SteamVR has been a little stagnant with all of the RTX cards reaching 11 which is the highest score it allows so comparing between them isn’t possible. But the GTX 1660 Ti and now the GTX 1660 fall a little under that and we can finally better use this test. The GTX 1660 comes in with a 9.1 which has a big gap in performance between the GTX 1660 Ti. But you can see it is faster than the GTX 1060, RX 590, and RX580 which are all in the 8 or lower range.

graph7The second benchmark is VRMark and it actually has a few different tests which allow a look at a few different VR situations. Orange room is similar to SteamVR in that it is focused on current day basic VR games. Cyan is also current day but with high detailed VR games and then blue room looks at potential future performance when VR games reach close to today's highest detailed games. In all three 109, FPS is the goal, anything lower wouldn’t be smooth and as you can see all of the games did this in the orange room. Cyan, on the other hand, the GTX 1060 struggles a lot and the RX580 is on the edge but as you can see the GTX 1660 is up past that, not by a large margin and the R590 does do a little better. Then in blue room, the GTX 1660 is ahead again, but still far far away from the 109 FPS needed for that test.



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