VR Benchmarks

I love playing VR when I have time and I’m even looking to refresh our VR PC right now, but when it comes to VR benchmarks that anyone can run and you don’t have to have your headset hooked up there aren’t too many available. You have SteamVR and VRMark. In SteamVR it is looking at basic VR performance and frankly, most of the recently launched cards max the test out but the GTX 1660 Ti is right up on the edge where we can at least see that it isn’t maxed out. So the Gigabyte GTX 1660 Ti pulled a 10.8 here same as the MSI with the EVGA up at 10.9 with the GTX 1070. 


VRMark is a little different because it has a better variety of tests. The orange room benchmark is similar to the SteamVR test where it is looking at current day performance in a less demanding situation, in that test all of the card tested reach the 109 FPS target FPS with a huge buffer. The Cyan Room test is also current day but looking at more demanding aspects. The GTX 1060 is the only card that doesn’t keep up here and all three of the GTX 1660 Ti’s are in the mid 130 FPS range which is above the GTX 1070 Ti and near the GTX 1080. Then in Blue Room which is a future looking test and is a lot more demanding none of the cards reach the 109 FPS goal. The Gigabyte GTX 1660 Ti pulled 42.32 which was close but just behind the two other GTX 1660 Ti and above the GTX 1070 but below the GTX 1070, Ti overclocked card.



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