In-Game Benchmarks

Now we finally get into the in game performance that is the main reason people pick up a new video card. To test things out I ran through our recently updated benchmark suite that tests 10 games at three different resolutions (1080p, 1440p, and 4k). I also slipped in a few variations on the same games for comparisons like DX11 to DX12, OpenGL to Vulkan, and a couple of games are just tested at their highest setting and lower but still high detail options to show the performance difference when things are turned down slightly. In total, each video card is tested 41 times and that makes for a huge mess of graphs when you put them all together. To help with that I like to start off with these overall playability graphs that take all of the results and give an easier to read the result. I have one for each of the three resolutions and each is broken up into four FPS ranges. Under 30 FPS is considered unplayable, over 30 is playable but not ideal, over 60 is the sweet spot, and then over 120 FPS is for high refresh rate monitors.

So how did the Vega 64 LQ perform? Well at all three resolutions I didn’t have one result in the red zone under 30 FPS. At 1080p the majority of the games were over 60 FPS with the other half almost all over 120 FPS as well. Bumping the resolution up to 1440p was similar actually with just two results under 60 FPS. Then at 4k, you start to see the slowdown with 6 over 60 FPS and 8 in the playable 30-60 FPS range. In other words, anything you throw at this is going to be playable, even when running at 4k but there are limitations at 4k that might have you turning the settings down a little on some games to stay in the 60+ FPS range.

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As always I also include all of the individual results for anyone crazy like me who wants to see the details. Were there any interesting results? Just flipping through them I found the range of performance you can expect is the most interesting part. In some games, you are getting close to matching the ultra-fast 1080 Ti and then on the next the Vega 64 LQ is at or below the GTX 1070. On average it does match the GTX 1080. DX12 did give a nice boost of almost 20 FPS in Hitman and as always with AMD cards, going with Vulkan in Doom gave huge performance jumps, in fact, the Vega 64 LQ was capped at 200 so we don’t even know the extent of the jump.

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