Controls
Like most multiplatform game offerings the option for either Keyboard and mouse or game pad control is available. Taking game type and the speed of the combat system into account I personally opted for and would suggest the use of a gamepad to get a more enjoyable experience out of Remember Me. The unfortunate downside to this choice is that changing keybinds is reserved only for the keyboard and mouse control scheme.
That being said the layout for the gamepad is ported over from the Xbox 360 version of the game and is well thought out and intuitive. It doesn’t take more than the game’s brief tutorials to get used to all the buttons and have the combat and platforming elements come to life. I would have liked to see the ability to change gamepad bindings like we see in most games but I can respect the decision to stick with a proven and well-designed layout.
The one gleaming issue with the control of the game is the camera. While being player controlled it is an overall finicky and random creature to deal with outside of combat sections. Whipping around on a short lag time, sometimes with such speed that the entire screen goes blurry and you have to stand still to reorient yourself, the camera is sometimes the worst enemy. Thankfully this flaw isn’t present during most platforming and combat sections or it may threaten to make the game unplayable.