Controls
The controls for Gunblitz are very simple and easy to use, which is a plus, because when the game gets crazy, I don’t know how many more buttons I could handle. W, A, S, and D move your ship around on the screen to their respective directions (W up, A left, S down, and D right), and the mouse fires your weapons as well as aims your cursor. The primary fire, which is the barrage of bullets is done by clicking the left mouse button, and the missiles are fired using the right mouse button. The missiles are the only thing that I have noticed you need to aim the cursor for seeing as how the shot is guided to wherever you have the cursor aimed, including behind or above you. Space, Q/O, F/H, E/U, and R/Y are the buttons that are used for the special abilities. Space is used for the weapon vent or slag strafe as they call it, the Q/O combo is used for the deflector shield, the F/H is used for lightning gyre, the E/U is used for the charged particle beam, and the R/Y is used for the annihilator.
I have two minor problems with the control scheme as it stands. The first is that the keys are not able to be customized that I have seen. You are basically just stuck with how the developer has programmed them, and if you don’t like it, well tough titties. The second problem that I have is that there isn’t any gamepad support. Now this is to be expected after my first complaint, a game that will not let you customize your keys is probably not going to support a gamepad. Either way it is somewhat frustrating for a player such as me who loves to use their Xbox controller.