Need some help with this game! Have never played it before and I can hardly even pull myself away from Star Trek Online (played since Beta) Did take 4 months off from it after Season 4. I didnt at the time like where it was going.
Anyhow LanOC is a big fan of League of Legends. Someone ever right a general guide to it? In order to optimize yours chances off winning, does and don't etc?
Who here do I turn to for help with it??? I cannot wait to give my Brother and Sister in law a run for their money. They've been playing since close to day one. As they are over a thousand miles away it will be great to connect with them this way.
All in all the game isn't difficult to play. It is just one of those type of games were there are so many little eccentricities to master that you really have to put time into it similar to how you get better at FPS games. You learn the maps, the heros move and the items.
There is a big learning curve, but now is actually a good time to get into it. In a few weeks they will be moving into "preseason 4", which will bring a lot of changes to the map, items, champions, etc. There will be a lot of things for everyone to learn, even those who have been playing for years.
The best learning path I've seen for friends that have gotten into the game is to start with bots as mentioned, and when you get the urge to play PvP, start with ARAM (all random all mid). It is a game mode where you play 5v5, but there is only one lane and buying items is restricted to when you die. You also get a random champion out of the pool that you own/are free at that time, so it is a good opportunity to learn different champions and you don't have to worry about things like if your champion fits into a team composition, counters, etc. It's also a great way to learn how to team fight, since that's essentially all the mode is.
It depends on how much you play of course. If you play custom games (essentially where it is just you and bots, even on your team) you really don't get a lot, but if you play Co-op vs AI (bots) in matchmaking, as in you create a party or roll solo and let them match you with a team, you get a lot more. ARAMs is a pretty quick way to get some levels too. Probably looking at a few months if you play at a regular pace. Especially if you get sucked into it like most.
There aren't really counters to support and marksman; they are positions, archetypes if you will, on the map. Generally you will lane against an opposing pair of marksman/support (there are some advanced tactics like swapping solo top to bottom that could be consider countering in all technicality but you shouldn't worry about that yet). Individual champions can be countered, but when you're just getting into the game, you are much better off just finding a small champion pool that you feel comfortable with and enjoy playing than trying to counter your opponent.
And yes, Riot makes the money. When new champions release they are generally more expensive and decrease gradually over time, sometimes go on sale. Also, there is are two different currencies: RP and IP. RP you buy with real money, and a new champion generally costs 975RP ($10.00 for all intents and purposes, which is actually 1380RP but the smallest denomination you can buy and have enough to buy the champ). IP on the other hand is earned from playing the game and so naturally the cost is a bit higher: 6300IP for example for a new champ.
But definitely not 7800RP... that would be over $50 for a champion. They haven't spiraled that much out of control... yet.