Nvidia leaks Metro:Last Light's system requirement

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18 Apr 2013 01:29 #30392 by garfi3ld
It looks like Metro: Last Light is going to push the limits a little. The Minimum requirements show that it should run on anything, but if you really want to experience everything it looks like its going to be a very demanding game.


Minumum System Requirements

Windows: XP (32-Bit), Vista, 7 or 8
CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo
RAM: 2GB
Hard Disc Space: 7.5 GB
Direct X: 9.0c
Graphics Card: DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher

For 3D Vision Support:
GeForce GTX 275 or higher
120Hz Monitor
NVIDIA 3D Vision kit for Windows Vista, 7 or 8


Recommended System Requirements

Windows: Vista, 7 or 8
CPU: 2.6 GHz Quad Core e.g. Intel Core i5
RAM: 4GB
Hard Disc Space: 7.5 GB
Direct X: 11
Graphics Card: NVIDIA GTX 580/660 Ti (or AMD equivalent e.g. 7870) or higher

For 3D Vision Support:
GeForce GTX 580/660 Ti or higher
120Hz Monitor
NVIDIA 3D Vision kit for Windows Vista, 7 or 8


Optimum System Requirements

Windows: Vista, 7 or 8
CPU: 3.4 GHz Multi-Core e.g. Intel Core i7
RAM: 8GB
Hard Disc Space: 7.5 GB
Direct X: 11
Graphics Card: GeForce GTX 690 / GeForce TITAN

For 3D Vision Support:
GeForce GTX 690
120Hz Monitor
NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Wes

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18 Apr 2013 03:59 #30393 by trgtprctc
This strikes me as fairly similar to what I would recommend for Metro 2033 anyway. I imagine the engine is very similar.

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18 Apr 2013 04:07 #30394 by garfi3ld
yeah Metro 2033 was a very inefficient engine really


I should also point out that the Optimum system is for playing the game cranked all the way up on a 2650x1440 or larger monitor

Wes

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