Controls
The game handles much as you would expect a first person shooter to handle. You get around using a standard W, A, S, D key placement and the mouse to look around and fire. All of the essential keys and action keys are located around the WASD keys for easy access. You are able to customize your keys and put them where you want, so if they way they are set up are not to your liking, simply change them. The game also supports gamepads, however with the gamepad it isn’t possible to assign keys as you wish. You may select from a number of preset key mappings, but you may not designate each key to do as you wish like you can with the keyboard and mouse.
Gearbox has made some changes to the inventory system, as well as how loot is handled. Ammo and money is no picked up automatically when it is dropped. This means when you kill an enemy and he drops money, weapons, and ammo all you have to do is walk over the loot pile and it will automatically give you any money and ammo that you need. The weapons will stay on the ground and will need to be picked up manually so that they can be distributed evenly to all party members, and also to ensure that your inventory is not cluttered with worthless white items. This keeps you from wasting time picking up each and every bundle of cash that is dropped. These changes to looting do not affect items that are found in chests throughout Pandora. The changes to the inventory system are a bit more minor, but equally as welcome. The inventory screen is now separated by what is currently equipped and what is just stored in the inventory.